![unity - The 'speed' value of the Nav Mesh Agent component does not seem to affect speed at all (Unity3D/C#) - Game Development Stack Exchange unity - The 'speed' value of the Nav Mesh Agent component does not seem to affect speed at all (Unity3D/C#) - Game Development Stack Exchange](https://i.stack.imgur.com/XD6lg.png)
unity - The 'speed' value of the Nav Mesh Agent component does not seem to affect speed at all (Unity3D/C#) - Game Development Stack Exchange
![UNITY BUG. RayCasts and NavMesh Agent. This video explains the bug in detail (AUDIO). The example I demonstrated can be downloaded (link inside post comments). I'm hoping we can get this enough UNITY BUG. RayCasts and NavMesh Agent. This video explains the bug in detail (AUDIO). The example I demonstrated can be downloaded (link inside post comments). I'm hoping we can get this enough](https://external-preview.redd.it/jzkatnZPOkZ-fYgH5VjMDsd_LP_8MaApeMq5yfaXPhY.png?format=pjpg&auto=webp&s=5245a266d67222a36f1ba5867bf60b7ce18d10cc)
UNITY BUG. RayCasts and NavMesh Agent. This video explains the bug in detail (AUDIO). The example I demonstrated can be downloaded (link inside post comments). I'm hoping we can get this enough
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