GitHub - Ylianst/MeshAgent: MeshAgent used along with MeshCentral to remotely manage computers. Many variations of the background management agent are included as binaries in the MeshCentral project.
![collision detection - A trigger collider in Unity doesn't allow the player to pass through - Game Development Stack Exchange collision detection - A trigger collider in Unity doesn't allow the player to pass through - Game Development Stack Exchange](https://i.stack.imgur.com/4fcnz.png)
collision detection - A trigger collider in Unity doesn't allow the player to pass through - Game Development Stack Exchange
![Feature Request: Allow clients/agents to enforce confirmation settings · Issue #848 · Ylianst/MeshCentral · GitHub Feature Request: Allow clients/agents to enforce confirmation settings · Issue #848 · Ylianst/MeshCentral · GitHub](https://user-images.githubusercontent.com/1279475/72939511-d978a900-3d21-11ea-976a-b4b4c1b437dd.png)
Feature Request: Allow clients/agents to enforce confirmation settings · Issue #848 · Ylianst/MeshCentral · GitHub
![Every agent in a VLAN shows the Default Gateway IP instead of their IP · Issue #4322 · Ylianst/MeshCentral · GitHub Every agent in a VLAN shows the Default Gateway IP instead of their IP · Issue #4322 · Ylianst/MeshCentral · GitHub](https://user-images.githubusercontent.com/1319013/181686339-f161cf0c-d0ce-4ea2-b82d-29671eb6b85d.png)
Every agent in a VLAN shows the Default Gateway IP instead of their IP · Issue #4322 · Ylianst/MeshCentral · GitHub
![Feature Request: Allow clients/agents to enforce confirmation settings · Issue #848 · Ylianst/MeshCentral · GitHub Feature Request: Allow clients/agents to enforce confirmation settings · Issue #848 · Ylianst/MeshCentral · GitHub](https://user-images.githubusercontent.com/1279475/72939022-e943bd80-3d20-11ea-8d85-d82be0ac1210.png)