Godot Engine | [UPDATED] in order to get Textures to work with MeshLib, it looks like the Textures have to be applied directly to the Mesh in the MeshInstance settin...
![Mesh has material and texture in the editor but as soon as I run the game it turns fully white. I've tried everything I can think of : r/godot Mesh has material and texture in the editor but as soon as I run the game it turns fully white. I've tried everything I can think of : r/godot](https://external-preview.redd.it/mesh-has-material-and-texture-in-the-editor-but-as-soon-as-v0-iLcqn-cAh6J80GN-LJgPMTvKtFMT3AdF-ritAdLK2TE.png?format=pjpg&auto=webp&s=641e2ad09ae991d749a51e7e5c3453528c913704)
Mesh has material and texture in the editor but as soon as I run the game it turns fully white. I've tried everything I can think of : r/godot
Godot Engine | [UPDATED] in order to get Textures to work with MeshLib, it looks like the Textures have to be applied directly to the Mesh in the MeshInstance settin... | Facebook
![glsl - Godot shader: The borders of my Texture is stretching to fit into a plane mesh - Stack Overflow glsl - Godot shader: The borders of my Texture is stretching to fit into a plane mesh - Stack Overflow](https://i.ibb.co/pR7d00w/Desktop-Screenshot-2022-10-26-00-31-12-60.png)
glsl - Godot shader: The borders of my Texture is stretching to fit into a plane mesh - Stack Overflow
![CSG shapes textures are mapped different than normal meshes · Issue #19143 · godotengine/godot · GitHub CSG shapes textures are mapped different than normal meshes · Issue #19143 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/35765659/40493099-b42b4c60-5f7a-11e8-90f0-45d3633fddd5.png)
CSG shapes textures are mapped different than normal meshes · Issue #19143 · godotengine/godot · GitHub
![I need help moving my blender material to Godot 4. Material for the mesh is on the picture 1. But when I import the mesh to Godot via new blender/Godot importer all I need help moving my blender material to Godot 4. Material for the mesh is on the picture 1. But when I import the mesh to Godot via new blender/Godot importer all](https://preview.redd.it/i-need-help-moving-my-blender-material-to-godot-4-material-v0-k7mbzuvoq7o91.png?width=640&crop=smart&auto=webp&s=ff4cf8a62529382935968e14a14cb839c901f4b1)
I need help moving my blender material to Godot 4. Material for the mesh is on the picture 1. But when I import the mesh to Godot via new blender/Godot importer all
![Add support for dragging and dropping materials and textures onto MeshInstances and CSG shapes · Issue #394 · godotengine/godot-proposals · GitHub Add support for dragging and dropping materials and textures onto MeshInstances and CSG shapes · Issue #394 · godotengine/godot-proposals · GitHub](https://user-images.githubusercontent.com/35404206/72690216-3852de00-3ae8-11ea-9988-39b718b613b5.png)
Add support for dragging and dropping materials and textures onto MeshInstances and CSG shapes · Issue #394 · godotengine/godot-proposals · GitHub
![Godot 3.1: Creating a Simple 3D Game: Part 5 (Texture Mapping, Painting Walls, AO) #GodotEngine - YouTube Godot 3.1: Creating a Simple 3D Game: Part 5 (Texture Mapping, Painting Walls, AO) #GodotEngine - YouTube](https://i.ytimg.com/vi/XMfiojwtuKo/mqdefault.jpg)
Godot 3.1: Creating a Simple 3D Game: Part 5 (Texture Mapping, Painting Walls, AO) #GodotEngine - YouTube
![Add a terrain TEXTURE or mesh painter for making nicer terrains . . · Issue #1648 · godotengine/godot-proposals · GitHub Add a terrain TEXTURE or mesh painter for making nicer terrains . . · Issue #1648 · godotengine/godot-proposals · GitHub](https://user-images.githubusercontent.com/61069740/95674718-631f1e00-0bb2-11eb-8c79-733caf23e9d0.gif)