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how would do you export a blender model that has colors into studio, and retain the colors without needing a texture, so i can apply roblox materials on the mesh? : r/robloxgamedev
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Cycles: Random color for "loose parts" of the mesh - Materials and Textures - Blender Artists Community
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blender multiple materials on one object, Multiple Colors on single Mesh,add colors material blender - YouTube
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How can i apply a different color/material on this part? This is just an example, an original mesh is complex to select each face. Ay help? : r/ blender
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